I hate Achievements, and trophies for that matter. They are pointless, and pop up at the most inconvenient times to break the player from the grasp of the tone that the game is trying to set. They don't prove anything, and they are a waste of time in video games. That being said, we as players should recognize the things that we have done in video games. Not only in video games, but in the things that we do every day.
I've struggled a long time with giving myself credit for things that I do. I don't know why I trivialize my accomplishments. Yet, I do my best to keep updating this blog at least once a week. I make videos regularly on my YouTube channel. I make a podcast now. I stream daily on Twitch. There is a lot that I do, that I can feel proud of. I think the reason for my trivialization of my accomplishments is, that if I can do it, anybody else can. Yet, there's no one else around who does what I do the way that I do it. It may not be considered "conventional", but I still manage to complete the task. I work hard at the things that I love. I always try to do my best. Sometimes, that may not be good enough for somebody else, but I don't do it for them. I do it for me.
I feel really good when I'm able to upload a video, or make a blog post. I enjoy playing video games on my stream, even if nobody is watching. I love what I do. I might not have 10,000 subscribers or followers, or what have you, I still enjoy doing what I do. I still strive to make sure that it is something that I am proud of, and that I am happy with how it turned out. Admittedly it is a little bit discouraging when my articles don't get any comments, or my videos don't get any views. Yet, I still press on, because I do it out of love and passion for the things that I do.
I know that there are a lot of people out there who just don't have a direction, and that is difficult. I know that every single person has a passion. I know that everyone out there has a unique voice and talent for one thing in particular. I know that everyone is a nerd for something, and that is what drives them.
When everyone out there seems to be doing the same thing that I'm doing, and getting noticed for it, it certainly is discouraging. I want to write about video games, I want to talk about video games, I want to do everything that I can to promote my passion and love for video games, but it seems that everyone else on the internet is doing the same thing. But! The one thing that they can't take away from me is my voice, my passion, and my love. I intensely care about what I do. I adore video games, and it means a lot to me to speak with my words about them. I am unique, and so are you.
We are all individuals. We are all players. Whether we play the tank, the healer, the rogue, the mage, the outsider, the leader, the support, the hero, or the villain. We are unique. We all have a voice, and we all have a passion. Find it, and go for it.
Friday, July 24, 2015
Sunday, July 19, 2015
Getting to Know You
Video games are weird. We can start playing them for a good long while, and then suddenly put them down. Or is that just something that I do? Either way, we gamers tend to build up a backlog of games that never seems to end. When we finally get around to playing the game, we may have forgotten why we bought it in the first place.
There's a game that I've been trying to play lately called Antichamber. It's a really strange game, with simplistic visuals, and extremely complex rules and mechanics. When I first started it up, I was really into it, and I managed to make it a decent way through it. I decided to call it a night and put it down, and from that moment, I haven't been able to pick it back up again, that is until a few days ago. This weekend I decided to started up Antichamber again just to see if I could make any progress, and well, I couldn't. I had forgotten where I was, and how the game worked. Normally when I play a game, I really can get a sense for how the game plays, and how it thinks. That is to say, that I get to know the game by spending a lot of time with it. By playing a game for a long time, players learn the rules and mechanics of the game, and understand how it works. This is how good games are supposed to be, by letting players experiment and learn. Their knowledge of the game becomes intimate as they learn the ins and outs of the game. From its story, to its characters, to its lore, to how the game works. Isn't this similar to the relationships in our lives?
As I've written before about our party members, we keep in touch with a very tight circle of friends. Yet, there are people in our lives that we lose touch with. They were good friends, it's just that sometimes life gets in the way and we fall apart, or perhaps, something went wrong in the relationship and it falls apart. Whatever the reason, there is still a chance for you to run into them again, or the thought of them still lingers in your mind. What happens when you get in touch with them again? It's rather odd isn't it? When someone whom you haven't spoken with contacts you, or you contact them? You may have forgotten all about them, or vice versa. What if the conversation continues? You forget how conversations with them used to be. In a sense, you've forgotten how to play. You've lost your touch. You've changed. You may not even be in the mood to play that game anymore. Time passes, and people change. It is the way of things. Games don't, though, which is what makes this a rather shaky metaphor, but still. There are many times when we look back on the people in our lives and wonder what happened, where they've gone, or even why we hung around them in the first place. Though, this is the road of life. It is paved with experiences and people that we meet along the way. Perhaps it might be in our best interest to leave them alone, or it might do you some good to dust off those old games and rejuvenate an old flame that you once had with it. Who knows what could happen? It might be a good experience, or it might not be. Who am I to say?
I think it is important to be able to look back and remember the good times and the bad. There are things in our past that are remembered fondly, while others are not so good. There are times that may seem better than they actually are because of nostalgia, or we might look back and wonder what on earth we were thinking when we did them. There are different phases that we all go through, and because of them we grow. We learn what is good, and what is bad. What is right, and what is wrong. What works for us, and what doesn't. Sometimes we have to go outside of our comfort zones to learn this, and sometimes will change us forever, or it might not.
There's a game that I've been trying to play lately called Antichamber. It's a really strange game, with simplistic visuals, and extremely complex rules and mechanics. When I first started it up, I was really into it, and I managed to make it a decent way through it. I decided to call it a night and put it down, and from that moment, I haven't been able to pick it back up again, that is until a few days ago. This weekend I decided to started up Antichamber again just to see if I could make any progress, and well, I couldn't. I had forgotten where I was, and how the game worked. Normally when I play a game, I really can get a sense for how the game plays, and how it thinks. That is to say, that I get to know the game by spending a lot of time with it. By playing a game for a long time, players learn the rules and mechanics of the game, and understand how it works. This is how good games are supposed to be, by letting players experiment and learn. Their knowledge of the game becomes intimate as they learn the ins and outs of the game. From its story, to its characters, to its lore, to how the game works. Isn't this similar to the relationships in our lives?
As I've written before about our party members, we keep in touch with a very tight circle of friends. Yet, there are people in our lives that we lose touch with. They were good friends, it's just that sometimes life gets in the way and we fall apart, or perhaps, something went wrong in the relationship and it falls apart. Whatever the reason, there is still a chance for you to run into them again, or the thought of them still lingers in your mind. What happens when you get in touch with them again? It's rather odd isn't it? When someone whom you haven't spoken with contacts you, or you contact them? You may have forgotten all about them, or vice versa. What if the conversation continues? You forget how conversations with them used to be. In a sense, you've forgotten how to play. You've lost your touch. You've changed. You may not even be in the mood to play that game anymore. Time passes, and people change. It is the way of things. Games don't, though, which is what makes this a rather shaky metaphor, but still. There are many times when we look back on the people in our lives and wonder what happened, where they've gone, or even why we hung around them in the first place. Though, this is the road of life. It is paved with experiences and people that we meet along the way. Perhaps it might be in our best interest to leave them alone, or it might do you some good to dust off those old games and rejuvenate an old flame that you once had with it. Who knows what could happen? It might be a good experience, or it might not be. Who am I to say?
I think it is important to be able to look back and remember the good times and the bad. There are things in our past that are remembered fondly, while others are not so good. There are times that may seem better than they actually are because of nostalgia, or we might look back and wonder what on earth we were thinking when we did them. There are different phases that we all go through, and because of them we grow. We learn what is good, and what is bad. What is right, and what is wrong. What works for us, and what doesn't. Sometimes we have to go outside of our comfort zones to learn this, and sometimes will change us forever, or it might not.
Labels:
adventure,
awesome,
Choice,
courage,
Game Review,
gameplay,
games,
Gaming,
Video games,
videogames
Thursday, July 9, 2015
The Floor (E3)
One question that I've frequently been getting since I've been back home is: "what games did you get to play?" The truth is, that wasn't the reason that I wanted to go to E3. Instead, I was intent on meeting people and making contacts. Seeing the press conferences first hand, as opposed to seeing them online. And I feel pretty confident that I was able to do those things. I may not have met everyone that I was hoping to, but I still made quite a lot of contacts.
E3 is traditionally held in the Los Angeles Convention Center, and I remember seeing the building for the first time on Sunday during the Nintendo World Championships. There was a giant banner advertising the up and coming Call of Duty: Black Ops III game. Needless to say, I wasn't too interested in that, but I was still in awe of its proximity. I was so close, but so far away. I knew that I would be there soon.
In fact, I was there the next day to get my attendee badge. Walking into the building was like walking into the hall of a great king, or that's what it felt like. There were banners and displays of future games that everyone would get to see when they finally made it to the floor. I remember being in awe of the grand scale of the building that I was in. I was in total disbelief that I was actually there at E3. This was something that I have dreamed of for years and years. I couldn't help but have a smile across my face the entire time. This was on Monday, though, so the event didn't start until the next day. I only got my badge on Monday to help get me into press conferences and because I didn't do it on Sunday.
When Tuesday rolled around, and I showed up early, thinking that the doors opened up at 10, when they actually ended up opening at 12. Well, that gave me some time to socialize and talk with some fellow gamers. I met a couple of folks and we were talking about our E3 experience and where we're from. While we were talking about this and that, I had overheard that the Nintendo booth had opened up early. I dismissed myself from the line, and headed over to the other hall.
I was pleased to see that the other hall was not quite as crowded. I ended up meeting a gentleman who was the graphic editor at Riot games. He does all the cool graphics for the LCS news show. It was a really fascinating conversation, and to make things a bit more cool, this was also the entrance near where the media area was. I got to see a couple members of the press, such as Adam Sessler, and Kevin Pereira.
Finally it came to enter into the event. When the doors officially opened, everyone organized into lines and started into the hall. When I crossed the threshold, I could feel the gigantic smile return to my face. I HAD MADE IT! I was practically skipping through the hall. I merrily made my way to the Nintendo Booth to check out what they had there. I darted towards a demo of Yoshi's Wooly World. There stood a woman with a Nintendo shirt and a smile. She greeted me and started telling me more about the game. I played the demo of the game, and was thoroughly impressed. I adored the design and the gameplay was fun. After I was finished with the game, I hit the floor.
To be honest, I don't quite remember each detail of the games that I got a chance to play, or the things that I got to see. I was at E3, and I was completely consumed by the fact that I had finally made it. I had wanted this moment for so long. I was astounded at the amount of people that were there. I met a lot of people, and even got to meet some of my idols like Ted Price Todd Howard. I also got to meet a few Youtubers, such as Smooth McGroove, Alex from the Completionist, and even the Game Grumps. It was a fantastic event where I was able to experience much, and meet many people. I was very happy to have gone there. I learned much, and I feel like I grew a little bit as a person.
I went on many adventures, snuck into places where I probably shouldn't have, I talked to strangers and maybe have made some friends. This was a wonderful experience that I am so glad that I was able to be a part of. I will definitely make it a point to go again for next year.
E3 is traditionally held in the Los Angeles Convention Center, and I remember seeing the building for the first time on Sunday during the Nintendo World Championships. There was a giant banner advertising the up and coming Call of Duty: Black Ops III game. Needless to say, I wasn't too interested in that, but I was still in awe of its proximity. I was so close, but so far away. I knew that I would be there soon.
In fact, I was there the next day to get my attendee badge. Walking into the building was like walking into the hall of a great king, or that's what it felt like. There were banners and displays of future games that everyone would get to see when they finally made it to the floor. I remember being in awe of the grand scale of the building that I was in. I was in total disbelief that I was actually there at E3. This was something that I have dreamed of for years and years. I couldn't help but have a smile across my face the entire time. This was on Monday, though, so the event didn't start until the next day. I only got my badge on Monday to help get me into press conferences and because I didn't do it on Sunday.
When Tuesday rolled around, and I showed up early, thinking that the doors opened up at 10, when they actually ended up opening at 12. Well, that gave me some time to socialize and talk with some fellow gamers. I met a couple of folks and we were talking about our E3 experience and where we're from. While we were talking about this and that, I had overheard that the Nintendo booth had opened up early. I dismissed myself from the line, and headed over to the other hall.
I was pleased to see that the other hall was not quite as crowded. I ended up meeting a gentleman who was the graphic editor at Riot games. He does all the cool graphics for the LCS news show. It was a really fascinating conversation, and to make things a bit more cool, this was also the entrance near where the media area was. I got to see a couple members of the press, such as Adam Sessler, and Kevin Pereira.
Finally it came to enter into the event. When the doors officially opened, everyone organized into lines and started into the hall. When I crossed the threshold, I could feel the gigantic smile return to my face. I HAD MADE IT! I was practically skipping through the hall. I merrily made my way to the Nintendo Booth to check out what they had there. I darted towards a demo of Yoshi's Wooly World. There stood a woman with a Nintendo shirt and a smile. She greeted me and started telling me more about the game. I played the demo of the game, and was thoroughly impressed. I adored the design and the gameplay was fun. After I was finished with the game, I hit the floor.
To be honest, I don't quite remember each detail of the games that I got a chance to play, or the things that I got to see. I was at E3, and I was completely consumed by the fact that I had finally made it. I had wanted this moment for so long. I was astounded at the amount of people that were there. I met a lot of people, and even got to meet some of my idols like Ted Price Todd Howard. I also got to meet a few Youtubers, such as Smooth McGroove, Alex from the Completionist, and even the Game Grumps. It was a fantastic event where I was able to experience much, and meet many people. I was very happy to have gone there. I learned much, and I feel like I grew a little bit as a person.
I went on many adventures, snuck into places where I probably shouldn't have, I talked to strangers and maybe have made some friends. This was a wonderful experience that I am so glad that I was able to be a part of. I will definitely make it a point to go again for next year.
Labels:
adventure,
awesome,
Choice,
courage,
Game Review,
gameplay,
games,
Gaming,
Video games,
videogames
Tuesday, June 30, 2015
Day Zero (E3)
Day Zero of E3 is the day that all of the big companies have their press conferences. I've always enjoyed watching them online, and speculating each of their presentations and the games that they have to offer. I've never attended one of these events before, but this year I had the opportunity, and gosh darn it I was going to.
The Sony Press Conference was by far the strongest and most exciting of all the conferences that day, and it was a perfect end to an eventful day.
I do apologize for how long this post was, and how long it took me to write it. I wanted to talk about my experience with E3, and not do some kind of review or roundup of the days events. As I've said before, this was my first E3, and it was an amazing experience. I want to share that as much as I can with all of you. Thank you for taking the time to read it.
First up was Microsoft. As I was merely an attendee of E3, I didn't know where the conference was being held, only when. I got my schedule of the days events through a paused video on YouTube that had the companies and times laid out in a clear format. Again, only the when. However, through some internet sleuthing, I found out the where. Oddly enough, it was on a Wikipedia article. With the aid of Google Maps, I was on my way out the door. I ended up at the back of the line, as many members of the press had gotten there early to be punctual and grab a good seat. However, the building had reached capacity. When this happened, a man in a suit walked to the back of the line and asked everyone to follow him in an orderly fashion. I and the other would be attendees were led through a series of concrete halls to get to the entrances into the great hall where the conference was already underway. Some of us were lined up, standing shoulder to shoulder. It felt like I was on the receiving end of a firing squad, as the eyes of more well dressed people with Microsoft badges scanned us over with judgmental eyes for not being on time. I had the inkling in the back of my neck to make a break for it, and dash into the auditorium to see the conference. I was so close. The entry way was right there, and I could hear the booming sound from the trailers they were showing. I could see the scene from every movie where the panicked soldier runs from the line-up and gets shot in the back. I knew that if I were to make a similar move, I would have been thrown right out and I wouldn't have been able to see the show at all. Patiently I waited as the officials began counting us off. The first set of counting ended with me at number fourteen. What a serendipitous moment as that was the same number that I was at the Nintendo World Championships. In fact the number was still on the wrist band I was wearing. I and the thirteen others were lead into the stadium, and I was so excited I couldn't help but shout "I made it in!" out loud. I ended up being seated in the farthest seat from the stage, but there was a landing up front that I could see myself sitting on. I leaned over and asked the man who was watching the entrance if I could make my way up there. He seemed a bit confused at first, but didn't see a problem with it. Thus, my viewing of the Microsoft Press Conference was happening. It was a very exciting time, as it was my first ever press conference to see live. These press conferences are like KISS shows for gamers. Special effects, and big names in the industry all come out onto the stage and show off their new games with attractive screenshots and buzzwords. I was so excited the whole time. Unlike watching an event like this from home, where I was safe behind my TV screen, I let myself go to the hype, and every reaction that I had was amplified by a million. It was a great conference.
Next up: EA. EA is most known for their sports franchises. However, this year I was really looking forward to anything that I could see of Star Wars: Battlefront. I have been eagerly awaiting anything that I could see in regards to that game. I wanted to make sure that it had the same sort of feeling as the games that me and my brother played together. Yet, I had to wait until the end of the show. I ended up showing up a half hour late because, again, I didn't know where the conference was being held. After the Microsoft Press Conference, I was asking around to anyone whose attention I could get about the location of the next conference. Most people didn't reply, or told me that they weren't going. Though, I feel as though they all abided by the rule of: "If you have to ask, you're not supposed to be there". I decided that I would just follow the huge throng of journalist that were making there way away from the Microsoft Press Conference. Some got in taxis, others took personal transportation, but most of them just walked. I caught up with the group, and happened upon two men who were from Kotaku.com. I didn't know that at the time, I was busy making my way to catch up with the rest of the people who were making their way to what I thought was going to be the EA press conference. I overheard one of the two men say that they had blown up Mars and the Moon, and I was curious as to what he was talking about. It turns out that he was talking about Destiny, and so we ended up talking about video games and the like until we reached the Los Angeles Convention Center. We parted ways, as they told me they were going to wait for the Sony Press Conference later on that day. I ended up searching the convention center looking for some information for the location of where the press conference would be held. I eventually made my way to the media registration office and help desk. Without question, the woman at the help desk opened up a binder with the times, locations, and names of the companies that would be having their press conferences, and she let me take photos of them so I would have them. With that knowledge, I set out with Google Maps as my guide. I boarded a bus, and made my way to the EA Press Conference. Because of my dawdling, I showed up a half hour late. However, they slapped a wrist band on me and let me go in. I watched the rest of the conference from the wings of the hall, and was in awe of the new games that were being shown off.
I squealed like a little girl after seeing the gameplay of Star Wars Battlefront. I was so excited to see actual gameplay of the game that I had been looking forward to for so long was coming to fruition. I may have over done it with my reaction, but hey, it was my first E3. However, when the press conference was done, I was approached by a member of DICE, the company that is currently developing the new Star Wars Battlefront game. She wanted to set up an interview with Sigurlina Ingvarsdottir, the woman who was presenting Battlefront on stage during the press conference. Unfortunately it didn't pan out, because of her busy schedule during E3. Still, though, how awesome would that be if I got that interview? Either way, after the press conference was finished there was a panel involving a few people that were just on stage during the press conference. I decided to stick around for that, rather than try and sneak into the Ubisoft Press Conference. It turns out that I made a solid choice, as I got a good look into the day to day of developing video games. Hearing the stories that they told gave EA a more human aspect. These people really do care about the games that they are making, and that made me happy. They do it because they care about what they are doing, and not because they are just trying to make a paycheck.
After the panel had ended, it was time for me to make my way to the Sony Press Conference. I decided to walk there, because I had a good amount of time to spare. When I finally did arrive, the party had already begun. Sony's Press Conference was by far the most welcoming. The only issue that I had was that they searched my backpack and I had to throw out my energy drinks that I had planned to drink that week to stay awake during the floor hours. However, Sony allowed its attendees to have food and drink. So, I shouldn't complain about having to ditch my energy drinks. After I got my food, after having been cut in front of by a guy who looked like Orlando Jones, and passing by a table with a guy who looked a lot like Rupert Grint, I sat down with some podcasters from Norway. They were some cool dudes, and we were talking about the other press conferences that had happened that day. When the time came for everyone to move into the theater, I quickly gathered up my things and moved straight towards the entrance. I got in line with the mass of people heading in the same direction, and I made sure that I wouldn't have anyone cut in front of me, as with the food stand. When I got inside the building, I moved towards the stage towards the seating that was on the ground level. This was an amazing moment for me, because I was actually attending a press conference. I didn't have to sneak or lie my way in, I was supposed to be there, and it was amazing. Many games were announced, both new and old. And from left field came an announcement that blew me away. Shenmue 3. This game came out of nowhere, and left me... well, like this:
Next up: EA. EA is most known for their sports franchises. However, this year I was really looking forward to anything that I could see of Star Wars: Battlefront. I have been eagerly awaiting anything that I could see in regards to that game. I wanted to make sure that it had the same sort of feeling as the games that me and my brother played together. Yet, I had to wait until the end of the show. I ended up showing up a half hour late because, again, I didn't know where the conference was being held. After the Microsoft Press Conference, I was asking around to anyone whose attention I could get about the location of the next conference. Most people didn't reply, or told me that they weren't going. Though, I feel as though they all abided by the rule of: "If you have to ask, you're not supposed to be there". I decided that I would just follow the huge throng of journalist that were making there way away from the Microsoft Press Conference. Some got in taxis, others took personal transportation, but most of them just walked. I caught up with the group, and happened upon two men who were from Kotaku.com. I didn't know that at the time, I was busy making my way to catch up with the rest of the people who were making their way to what I thought was going to be the EA press conference. I overheard one of the two men say that they had blown up Mars and the Moon, and I was curious as to what he was talking about. It turns out that he was talking about Destiny, and so we ended up talking about video games and the like until we reached the Los Angeles Convention Center. We parted ways, as they told me they were going to wait for the Sony Press Conference later on that day. I ended up searching the convention center looking for some information for the location of where the press conference would be held. I eventually made my way to the media registration office and help desk. Without question, the woman at the help desk opened up a binder with the times, locations, and names of the companies that would be having their press conferences, and she let me take photos of them so I would have them. With that knowledge, I set out with Google Maps as my guide. I boarded a bus, and made my way to the EA Press Conference. Because of my dawdling, I showed up a half hour late. However, they slapped a wrist band on me and let me go in. I watched the rest of the conference from the wings of the hall, and was in awe of the new games that were being shown off.
I squealed like a little girl after seeing the gameplay of Star Wars Battlefront. I was so excited to see actual gameplay of the game that I had been looking forward to for so long was coming to fruition. I may have over done it with my reaction, but hey, it was my first E3. However, when the press conference was done, I was approached by a member of DICE, the company that is currently developing the new Star Wars Battlefront game. She wanted to set up an interview with Sigurlina Ingvarsdottir, the woman who was presenting Battlefront on stage during the press conference. Unfortunately it didn't pan out, because of her busy schedule during E3. Still, though, how awesome would that be if I got that interview? Either way, after the press conference was finished there was a panel involving a few people that were just on stage during the press conference. I decided to stick around for that, rather than try and sneak into the Ubisoft Press Conference. It turns out that I made a solid choice, as I got a good look into the day to day of developing video games. Hearing the stories that they told gave EA a more human aspect. These people really do care about the games that they are making, and that made me happy. They do it because they care about what they are doing, and not because they are just trying to make a paycheck.
After the panel had ended, it was time for me to make my way to the Sony Press Conference. I decided to walk there, because I had a good amount of time to spare. When I finally did arrive, the party had already begun. Sony's Press Conference was by far the most welcoming. The only issue that I had was that they searched my backpack and I had to throw out my energy drinks that I had planned to drink that week to stay awake during the floor hours. However, Sony allowed its attendees to have food and drink. So, I shouldn't complain about having to ditch my energy drinks. After I got my food, after having been cut in front of by a guy who looked like Orlando Jones, and passing by a table with a guy who looked a lot like Rupert Grint, I sat down with some podcasters from Norway. They were some cool dudes, and we were talking about the other press conferences that had happened that day. When the time came for everyone to move into the theater, I quickly gathered up my things and moved straight towards the entrance. I got in line with the mass of people heading in the same direction, and I made sure that I wouldn't have anyone cut in front of me, as with the food stand. When I got inside the building, I moved towards the stage towards the seating that was on the ground level. This was an amazing moment for me, because I was actually attending a press conference. I didn't have to sneak or lie my way in, I was supposed to be there, and it was amazing. Many games were announced, both new and old. And from left field came an announcement that blew me away. Shenmue 3. This game came out of nowhere, and left me... well, like this:
I was left in that state because I was so happy to see that the vision of Yu Suzuki had finally come to be realized. The game that he had been working on for so long will finally get to be finished. It was a shame to see such a visionary of the video game industry have doors slammed in his face, but now through this kickstarter, it would finally come to fruition. Sure, there may not be a release date, but it will be coming. The same thing could be said for the Final Fantasy Remake. Both of these games are a long time coming, but when they are released, I hope that the developers will have taken their time to ensure that it is the game that they wanted to make.
The Sony Press Conference was by far the strongest and most exciting of all the conferences that day, and it was a perfect end to an eventful day.
I do apologize for how long this post was, and how long it took me to write it. I wanted to talk about my experience with E3, and not do some kind of review or roundup of the days events. As I've said before, this was my first E3, and it was an amazing experience. I want to share that as much as I can with all of you. Thank you for taking the time to read it.
Labels:
adventure,
awesome,
Choice,
courage,
Game Review,
gameplay,
games,
Gaming,
Video games,
videogames
Friday, June 26, 2015
Dominique de Leon Interview
I got to meet Dominique de Leon Cosplay while I was at E3. She was sitting down at a panel for Bethesda, clad in full armor, and I thought "I'd like to talk with that person." So I did.
Labels:
adventure,
awesome,
Choice,
courage,
Game Review,
gameplay,
games,
Gaming,
Video games,
videogames
Alex from The Completionist Interview
Alex is a part of The Completionist, which is a great channel on YouTube. You should watch it.
http://www.thatonevideogamer.com/
Labels:
adventure,
awesome,
Choice,
courage,
Game Review,
gameplay,
games,
Gaming,
Video games,
videogames
Ted Price Interview
I GOT TO TALK TO TED PRICE! WHAT THE WHAT??!?!?!!??!?!?!?!!!?!?!?!
Labels:
adventure,
awesome,
Choice,
courage,
Game Review,
gameplay,
games,
Gaming,
Video games,
videogames
Subscribe to:
Posts (Atom)